Can you solo glory of the cataclysm hero




















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Screenshots containing UI elements are generally declined on sight, the same goes for screenshots from the modelviewer or character selection screen. Please review our Screenshot Guidelines before submitting! Simply type the URL of the video in the form below. Damien 1, I'd assume it was By the way HardBeatZ, you can now use our new "Wowhead link" feature to add proper links and icons to your achievement links or any other wowhead link. I took the liberty of moving your post ;.

Nyxxiana Posted June 9, Posted June 10, Alierya Will give me something to work through this week ;D. Redcross Posted June 11, MadMonk That's pretty amazing. Posted June 12, Posted June 13, I added the links ;. Sanketsd 0. Posted June 14, Posted June 15, I'll sticky it, if you don't mind ;.

JamesH 0. Posted April 5, Join the conversation You can post now and register later. Reply to this topic Go to topic listing. Recently Browsing 0 members No registered users viewing this page. We are bound by ambition to build a strong core of focused players for mythic progression while valuing players over the progress itself. We offer a mature, fun and caring, yet focused environment, with respect to real life responsibilities. At the moment we are looking for a couple friendly but committed players to complete our mythic team.

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Without further ado, let's go! Your Tank should do something similar - Note, this technique might require decent gearing. Corla Arrested Development Let the Adds pop one at a time and give your Healer the time to top everyone off before letting the next add evolve.

Make sure to interrupt the boss AND the adds. Again, decent gear and timing required. Beat him down as fast as possible, but dont kill him before he reached 15 Stacks of the debuff. Make sure to use cooldowns wisely and have your healer equipped adequatly. Let the kiting DDealer pull and have the tank taunt the boss of him. Then have everyone stand inside it, so that the Geyser will be put underneath the add.

Tank it through phase 1 and 2 and then just kill it as soon as you are big. Not much else to say. Note: There are different spawning locations. Credit to Ushikawa from Wowhead. Simply jump off the side and click them. These must be attained while fighting Altairus, as you will need to use the tornados to reach them. They are on opposite sides of the dome that he is fought in. Run up the first ramp, after defeating the trash, and go back to the edge of the platform you are now on.

Jump off and collect the orb. This way you wont get the debuff. You can also just mash your spacebar throughout the entire fight, but it's not guaranteed to work. This one is individual, so just don't fail yourself and you will get credit. The adds are tauntable, so a warrior might be nice to have here - also a firemage to melt the adds within the 10s time window. Barim Kill It With Fire!

Credit to Hothgor from Wowhead. Every few seconds, a soul fragment will spawn that channels a heal on the Dark Hatchling. Let 3 spawn, then move them into the flame patches transforming them into Burning Souls. Too Hot to Handle I struggled a lot with this encounter when I tried running to the center of the forge and backtracking, or kiting him in a triangle around it. What you want to do is let him stack up his buff as slowly as possible without falling off.

Give the healer time to heal up the group, and help out when possible. At low HP, use a bloodlust and try to finish him off. For kiting, I had the best luck kiting in a straight line, just on the periphery of the forge. Old Faithful ToT - note that you can die doing this. Easiest if you have a priest to MC the mob and move them to the geyser. Choose which mob you will use and mark it melee if no MC, caster if MC. Kill the other two. Group up loosely around the add, so that when the Geyser goes out, you can move the add to it by the tank kiting if not MC'ed.

Stun the add in the geyser and move out. Don't group up too closely, or the debuff she casts can kill your group. Rotten to the Core SC - There are 60 mobs standing before the alter when you pull the mob. Don't overthink it. Just have the tank facepull the mobs they are so low HP that if you do an attack to pull them, you can kill the mob and fail the achievement. It's helpful to have a ranged DPS pull the boss so that she is in combat just after the tank pulls. Then AOE the mobs down for the achievement.

You have 10s to kill them all which should be fine. Not a. If they get the mark of blood, they just kite while mounted, which is easy. You can wipe while doing this. Either have 2 DPS drop on each side - letting one aggro the mobs and move off, or have some heal the people on the ground to get healing aggro and draw off the snakes. Either way, the snakes need to not interrupt the lever cast.

Then have someone assigned to be up top to interrupt. The key is to keep the snakes off of the caster. Use 2 to a side and leave one person up to interrupt if necessary. Also note that the snakes do not respawn if they are already alive, so you can keep them alive and only deal with them once if you want.

Have the healer help DPS to make it easier. You shouldn't need both a tank and a healer to do this fight, as he does about no damage. Second, is that you need to maximize the DPS time. To do this, you must NOT interrupt his first cast, but interrupt his second two. His first cast is like 3s long, and very easy to interrupt, however if you interrupt it you lose about 20s of DPS time. Let him cast it. Afterwards, watch for his cast of Heroic Leap - it's a 1s cast and very easy to miss.

If you miss it, you will likely wipe. However, if you let him get his first cast off, and then interrupt the second two, you will gain a lot of time. He will hit hard, but it shouldn't be for very long. Rat Pack DM - This is cumulative. Every time Helix uses his charge ability, he slams them into the wood pile and spawns the rats. A small AOE takes care of them.

You can hold DPS on him to prolong this fight and get more rats - it's easy to get all 20 in one fight. We didn't have success with the LOS method. We all moved into the cabin and died rapidly, but still got credit because one member had DC'ed and was not standing with us. This leads me to believe you should just have your members spread out. As long as 3 casts happen and someone is still alive by being immune, out of range, or in our case offline the group will get credit. You must engage the boss within 5 minutes of starting the event.

With a total of 5 deaths and at least one member never having seen it before we completed in short. You get one shot per instance. To save time you can drop over the side at the start. Focus on Helix and ignore adds. When the door opens, let the electricity get started it can be jumpy at first and then move through.

If you don't understand it, mark someone to follow who does. If you die, you can run back and use the teleporter to the forge to help, or to the ship to wait for the group. With a group that has been here and understands the fight it should be tight, but doable. SFK - Assign an interrupter to each add. It makes the fight easier if they don't get any casts off.

This is all on the interrupts. We treated this like Val'kyr on the Lich King encounter. The adds can be slowed, but not stunned. With good DPS this was very easy as long as they were slowed. At low gear levels it is challenging. If you're looking for extra help with any of these, I'd recommend checking the comments for that particular achievement, as we pulled a lot of great info from there.

Thanks to everyone else who posted their ideas. Comment by Zaleindris For If you have a priest, you can have your tank kite him to the courtyard. Having the priest Leap of Faith the tank as he comes into range in the hall before his room.

After getting to the courtyard, have both adds CC'd and no more adds will come into the fight. Just keep up CC and rediculous easy achievement. Comment by For VanCleef You can shave a lotta time off by letting the werewolf nightmare fail Comment by stoneybaby The Big Crits guide video series is under way for this achievement. We're not covering everything, because let's face it, not all warrant an explanation. But for those that do need a bit more, you can catch the series here. The videos are under 2 minutes, most are under , and all boil the achievement down to the essential components.

Complete: Acrocyalypse Now kiting strat, done before the croc-standing cheese method was figured out Arrested Development Crushing Bones and Cracking Skulls Umbrage for Umbriss more to come Comment by MitriyEversong Sounds really heavy while running. Comment by Dunno about you guys, but when I got this achievement the drake actually came from the Postmaster: "We recovered a lost item in the twisting nether and noted that it was yours.

Please find said object enclosded. Comment by As of 4. Blizz just simply made the statues impossible to jump on. This is probably the hardest of em all. Done in about 46 seconds with a warrior and 2 rets.

Many of the other achieves are minor, some you may even get by accident. Good luck, and hope you get headed south without too much pain Comment by Irollpally Just got this achievement and my beautiful mount ]today. Most of these you are gonna need to form a group to get.



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